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For a Crown
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For a Crown

For a Crown

Designer Maxime Rambourg
Publisher Repos Production
Players 3-5
Playtime 30-45 mins
Suggested Age 8 and up

Coming from noble families, you are ready to do anything to accede to the throne...except that the competition between the pretenders is fierce!

For a Crown is a single-deck, deck-building game. Players recruit new characters, such as mercenaries, then place these cards within a sleeve of their own color. All cards — individual player cards and common event cards — are shuffled into a single deck, which is then drawn card by card, with the relevant player resolving the effect of their card when it's revealed.

After four rounds, the player with the most rubies wins.

$8.17

Original: $23.35

-65%
For a Crown

$23.35

$8.17

For a Crown

Designer Maxime Rambourg
Publisher Repos Production
Players 3-5
Playtime 30-45 mins
Suggested Age 8 and up

Coming from noble families, you are ready to do anything to accede to the throne...except that the competition between the pretenders is fierce!

For a Crown is a single-deck, deck-building game. Players recruit new characters, such as mercenaries, then place these cards within a sleeve of their own color. All cards — individual player cards and common event cards — are shuffled into a single deck, which is then drawn card by card, with the relevant player resolving the effect of their card when it's revealed.

After four rounds, the player with the most rubies wins.

Product Information

Shipping & Returns

Description

Designer Maxime Rambourg
Publisher Repos Production
Players 3-5
Playtime 30-45 mins
Suggested Age 8 and up

Coming from noble families, you are ready to do anything to accede to the throne...except that the competition between the pretenders is fierce!

For a Crown is a single-deck, deck-building game. Players recruit new characters, such as mercenaries, then place these cards within a sleeve of their own color. All cards — individual player cards and common event cards — are shuffled into a single deck, which is then drawn card by card, with the relevant player resolving the effect of their card when it's revealed.

After four rounds, the player with the most rubies wins.

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