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Jump Masters! *PRE-ORDER*
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Jump Masters! *PRE-ORDER*

Jump Masters! *PRE-ORDER*

Designer Jeff Jacobson
Manny Trembley
Publisher Neon Knight Games
Players 2-4
Playtime 30-45 mins
Suggested Age 13 and up


ETA Q3 2026

Introducing Jump Masters, a cutthroat battler inspired by Chinese checkers! This easy-to-jump, hard-to-master game from the talented Manny Trembley is the colorful caper of your tabletop dreams.

In Jump Masters, players command a drafted team of heroes in a skirmish. Taking turns, players jump their heroes around the arena to defeat their opponents and gain victory points! When you jump over a friendly hero, you gain energy! When you jump over an opposing hero, you attack, reducing the two heroes’ energy until one is defeated! Chain multiple jumps together to pull off more powerful turns. Each hero has its own unique ability; Drafting the right combination of heroes and using their abilities to your advantage are key to success! Terrain will block you (or empower you!), so you’ll need to plan accordingly. Be the first to collect the required amount of victory points by defeating your opponents, and you’ll be declared the Jump Master!

-description from publisher

$21.92
Jump Masters! *PRE-ORDER*
$21.92

Jump Masters! *PRE-ORDER*

Designer Jeff Jacobson
Manny Trembley
Publisher Neon Knight Games
Players 2-4
Playtime 30-45 mins
Suggested Age 13 and up


ETA Q3 2026

Introducing Jump Masters, a cutthroat battler inspired by Chinese checkers! This easy-to-jump, hard-to-master game from the talented Manny Trembley is the colorful caper of your tabletop dreams.

In Jump Masters, players command a drafted team of heroes in a skirmish. Taking turns, players jump their heroes around the arena to defeat their opponents and gain victory points! When you jump over a friendly hero, you gain energy! When you jump over an opposing hero, you attack, reducing the two heroes’ energy until one is defeated! Chain multiple jumps together to pull off more powerful turns. Each hero has its own unique ability; Drafting the right combination of heroes and using their abilities to your advantage are key to success! Terrain will block you (or empower you!), so you’ll need to plan accordingly. Be the first to collect the required amount of victory points by defeating your opponents, and you’ll be declared the Jump Master!

-description from publisher

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Description

Designer Jeff Jacobson
Manny Trembley
Publisher Neon Knight Games
Players 2-4
Playtime 30-45 mins
Suggested Age 13 and up


ETA Q3 2026

Introducing Jump Masters, a cutthroat battler inspired by Chinese checkers! This easy-to-jump, hard-to-master game from the talented Manny Trembley is the colorful caper of your tabletop dreams.

In Jump Masters, players command a drafted team of heroes in a skirmish. Taking turns, players jump their heroes around the arena to defeat their opponents and gain victory points! When you jump over a friendly hero, you gain energy! When you jump over an opposing hero, you attack, reducing the two heroes’ energy until one is defeated! Chain multiple jumps together to pull off more powerful turns. Each hero has its own unique ability; Drafting the right combination of heroes and using their abilities to your advantage are key to success! Terrain will block you (or empower you!), so you’ll need to plan accordingly. Be the first to collect the required amount of victory points by defeating your opponents, and you’ll be declared the Jump Master!

-description from publisher