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![Stromkirk Occultist (INR-173) - Innistrad Remastered [Uncommon]](/images/bgbhub.shop/images/product/stromkirk-occultist-173-innistrad-remastered-uncommon-1.jpg)
Stromkirk Occultist (INR-173) - Innistrad Remastered [Uncommon]
Creature — Vampire Horror
Uncommon
null/null
LEGAL
Commander
LEGAL
Frontier
LEGAL
Legacy
LEGAL
Modern
LEGAL
Pioneer
LEGAL
Vintage
Trample
Whenever this creature deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.
Madness 1R (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Whenever this creature deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.
Madness 1R (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
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$0.01Stromkirk Occultist (INR-173) - Innistrad Remastered [Uncommon]
Creature — Vampire Horror
Uncommon
null/null
LEGAL
Commander
LEGAL
Frontier
LEGAL
Legacy
LEGAL
Modern
LEGAL
Pioneer
LEGAL
Vintage
Trample
Whenever this creature deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.
Madness 1R (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Whenever this creature deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.
Madness 1R (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
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Description
Creature — Vampire Horror
Uncommon
null/null
LEGAL
Commander
LEGAL
Frontier
LEGAL
Legacy
LEGAL
Modern
LEGAL
Pioneer
LEGAL
Vintage
Trample
Whenever this creature deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.
Madness 1R (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Whenever this creature deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.
Madness 1R (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)











