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Take to the Streets (SNC-158) - Streets of New Capenna [Uncommon]
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Take to the Streets (SNC-158) - Streets of New Capenna [Uncommon]

Take to the Streets (SNC-158) - Streets of New Capenna [Uncommon]

Set: Streets of New Capenna
Type: Sorcery
Rarity: Uncommon
Cost: {4}{G}
Creatures you control get +2/+2 until end of turn. Citizens you control get an additional +1/+1 and gain vigilance until end of turn.
No institution, however grand, can withstand the collective will of the people.
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Take to the Streets (SNC-158) - Streets of New Capenna [Uncommon]

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Take to the Streets (SNC-158) - Streets of New Capenna [Uncommon]

Set: Streets of New Capenna
Type: Sorcery
Rarity: Uncommon
Cost: {4}{G}
Creatures you control get +2/+2 until end of turn. Citizens you control get an additional +1/+1 and gain vigilance until end of turn.
No institution, however grand, can withstand the collective will of the people.

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Set: Streets of New Capenna
Type: Sorcery
Rarity: Uncommon
Cost: {4}{G}
Creatures you control get +2/+2 until end of turn. Citizens you control get an additional +1/+1 and gain vigilance until end of turn.
No institution, however grand, can withstand the collective will of the people.
Take to the Streets (SNC-158) - Streets of New Capenna [Uncommon] | boardgamebliss